Mike Gorrie

Chronically-online story enthusiast (films & TV, games, literature), livestreamer, filmmaker and hobbyist. I talk a lot about media and AuDHD.


    Bromine β€” The element of your mate taking the shenanigans too far.

    Bye, money. It was nice seeing you.

    Nintendo Switch 2 - Joy-Con 2 Light Purple (L) / Light Green (R), available 02/12 #NintendoToday nintendo.today/s/cZHwJfl…

    This show’s proper fucked. Keep ‘em coming, boys.

    Watched: Aunty Donna’s Coffee Cafe S1E5, We’re Getting a Toilet Door 🍿

    "The Nuclear Family", first draft COMPLETE

    I haven’t even figured out how to (cohesively) post my creative slate on here yet, but I already have an update to make on it. As of today (Wednesday, 7th Jan 2026), I’ve completed the 46-page first draft of my The Simpsons spec script, “The Nuclear Family”.

    The Simpsons, “The Nuclear Family” Synopsis: When Lisa is wowed by an environmentally-friendly house, Homer tries to impress her by installing a portable nuclear generator. Spec script, Comedy, 24 min, TV, Animation The Simpsons Β© Matt Groenig & 20th Century FOX

    Note: I won’t be posting the script publicly at this time, but I will be showing it around in a few private contexts. I’m posting this here to be able to say that I did, to date-mark it, and to give myself something to link back to as I put together 1. more posts, and 2. more structure for this site. Meanwhile if you want to read it, message me and we’ll talk!

    Reflection

    I started this one as a writing assignment in late 2024, and while all of the planning documents and a significant chunk of the script itself were created then, the final assignment only required a page count, and at the time it was due I was in the middle of moving house. As of October 2024 I had 25 pages of what would (as of today) prove to be a 46 page script, and it’s only recently that I’ve had the chance to come back around and finish the first draft.

    As with most first drafts, there’s a lot about this script that sucks! It’s got pacing problems. It’s got jokes, scenes and entire story beats that need reworking from the ground up. The first act in particular β€” the part that’s supposed to convince people to keep reading! β€” spends half of its time worried about whether it’s explained itself properly. But it’s got just a couple of gags I’m really happy with, and I think I’ve captured the heart of early Simpsons plotlines. I won’t need to pull the entire project apart and redo it to have a product I’m happy with; I’ll just need to workshop a few select portions of it.

    Next steps

    First, this goes alongside my original comedy script, Milking The Man, on a shortlist of pieces to organise local (for-fun) script reads for. They may or may not be public; I’ll take whatever wins I can get. After that I take the observations and feedback, and start thinking about second drafts in earnest.

    This won’t happen immediately. There are now 6 other items on my immediate slate and even more in my backlog, all at different stages of writing, pre-production, and in one case post-production, that all need loving nudges to arrive at the respective next stage of their lives. The Nuclear Family now takes a passive position on the list. Once I can organise some cheeky little script readings, I’ll then assess whether to re-promote it to my active slate.

    Alright cool posting this now don’t overthink it

    I love the ‘pre-2010s internet’ vibe the Fediverse gives off, but I’m frustrated with how impenetrable it seems for a non-tech person. If I want a community of like-minded people anywhere near there it seems like I’ll have to build it from scratch.

    ...

    Happy Piplup Day to those who celebrate!

    ...
    Screenshot of an Instagram post by the Australian Labor Government, announcing the launch of the CTV+ app for Smart TVs. Screenshot of an Instagram post by the Australian Labor Government, announcing the launch of the CTV+ app for Smart TVs.

    CTV+ is finally coming to Smart TVs Australia-wide, bringing all 6 episodes of my sitcom (The Assenders, 2016) with it.

    In games like Mass Effect or Dragon Age, most choices are between ‘nice guy’ and ‘complete bastard’. When you pick ‘complete bastard’, NPCs start bending over backwards to justify your behaviour. It keeps the narrative on its rails (or else it gets the hose again).

    I’m thinking about that a lot today.

    Reviews & Impressions

    Hades, and some of my favourite builds

    Launching Hades (2020, Supergiant Games) is like stepping through the wardrobe into the world of an 80s power metal album. The characters reflect the chiseled musculature of Ancient Greek statues. The action flows like an anime fever dream. The characters, lore, story, design, and even the sidequests are carefully based on Greek mythology, to incredible effect. The soundtrack is just banger after banger; a metal score for a metal onslaught. And over a year and a half since I completed the story, the random elements and eternal, slow escalations in difficulty are just enough to keep me guessing and learning without feeling punished. If I lose, it’s always clear how I could do just a little better.

    I got back into Hades in the middle of a bind. About to take a few weeks away from my streaming setup, it was too late to commit to an entire new game (e.g. Metroid Prime 4, Hollow Knight or Hades II), but too early to play nothing. Hades filled the gap β€” putting the braincells through their paces in increments one or two runs at a time, the gamer-skills equivalent of a two-kilometre run or of “drop and give me twenty”. It feels like a short workout, in the best possible sense of the term.

    Now I’m back to playing two or three runs a day, usually after dinner. I’m slowly incrementing the Pact of Punishment’s heat guage from 16, to 17, to 18. I’ve attached a few clips featuring a couple of my recent builds (SPOILERS for major bosses in their Extreme Measures forms).

    For a build I thought wouldn’t work out, this one turned out shockingly well. For a Malphon (gloves) run, I usually try to get a Damage Per Hit boon for the basic attack, and this time around I got saddled not merely with a percentage boost, but with a non-damaging status effect β€” Heartbreak Strike’s secondary effects don’t benefit even a little from a second hit, except to reset the timer on the Weak status (where any of the other % damage boons get at least a few edge-case benefits). Even worse, I got stuck with Zeus’s cast boon β€” not useless, but when the same chain lighning and its associated status effects can be applied to a rapid-fire attack instead, it feels wasted in this slot.

    But then it all fell together. The Aphrodite/Ares duo boon causes ‘weak’-afflicted targets to take repeat damage from Doom effects, and having those two on attack and special, respectively, ended up being absolute dynamite as the secondary boons stacked up. Putting chain lightning on cast still isn’t my usual style, but in one shot it does about as much damage as four or five chains on the standard attack version. Add a bunch of revenge boons and the Zeus/Ares Duo Boon (Vengeful Mood) that sets them all off at regular intervals, and finally, the full benefits of an Epic-tier Rush Delivery, which converts all % speed boosts into % damage boosts as well.

    This build wasn’t a winner, but still showcases a few of my favourite things: we’ve got Dionysus’s Trippy Shot converted by a Duo Boon (into Ice Wine, which does plenty of Chill damage), we’ve got two separate stackable status effects at full tilt (Hangover and Chill), as well as the Duo Boon combos that cause Aphrodite’s Weakness to enhance the other status effects (ie. more stacks of Hangover). The hardest part was keeping Hangover stacks applied β€” the primary attack with the Shield doesn’t quite have the speed or range for it, and it mostly excels as a hit-and-run weapon rather than a sit-and-hit. Honorable mention to Ares’s Doom effects on the shield throw β€” the best possible place for them; tag once and let it do its thing.

    In this build I made some mistakes. I was lucky enough to get the triple-shot upgrade for the bow, plus Sea Storm (Poseidon/Zeus duo boon) on the attack, special, and cast. For the 2nd Aspect bow, whose special fires 8 shots that all home in on a target marked by your attack, Poseidon’s Tempest Flourish isn’t the ideal boon for the special initially because it increases the damage by a percentage instead of a raw amount. But Sea Storm makes each of these individual hits do an added 40 lightning damage, and that’s without accounting for status effects, so this is pretty much the best possible outcome (for comparison, Thunder Flourish’s damage-per-hit varies, but it’s usually less than 40). This was all brought down pretty significantly by Hunter Dash (one of the harder dash boons to benefit from, especially with the bow) and the lack of other utility in the kit.

    This one snuck up on me. I usually try to pair Artemis with Ares’s or Demeter’s casts, specifically for the homing properties Artemis’s Duo Boons grant them (which compounds quickly with other upgrades and with Fully Loaded, which gives you extra cast charges). I was still thinking of the Hangover/Doom combo as the centrepiece of the build, the Glacial Glare as a support. Partway through Phase 1 of the final boss, I was neck deep in armoured Flycatchers and Doom Crystals when I started to notice just how rapidly those lasers were stacking (and popping) Chill damage. My perspective inverted. For the rest of the fight, I was able to dodge around laying turrets and occasionally use the rest of the kit just to bash through to the other side.

    I don’t really have an end goal in mind. It’s pretty likely I’ll stop playing when I start on Hades II, and use that as a replacement, which you can expect to happen live on Twitch in a few weeks β€” but it’s just as likely I’ll play through something else first. We’ll see!

    Life

    260101

    It’s 2026. So, what am I getting up to this year?

    As I write this I’m housesitting. The two 4-month-old kittens want to stick their noses into everything, especially if it’s people-food they can’t have full of onion and chilli and dairy and salt, the spout of the kettle while it’s boiling, my laptop keyboard while I’m trying to write an email, or the lid of the toilet while I’m trying to scoop their many, many daily poops into it. I’m watching the weather forecasts like a hawk, because a 30-degree day means multiple sessions of watering different parts of the garden β€” especially the wisteria, whose leaves have been observed to shrivel up entirely in harsh sunlight.

    To put this year in context, I’ve been spending the last couple of years moving toward a career change out of video editing and back into storytelling.

    After COVID and the advent of AI, the last company I worked for downsized its video team. My options were to become an all-in-one editor (taking up things like graphics and animation) or pivot back to why I learned editing in the first place: to facilitate my broader filmmaking and, more importantly, writing. I took a two-year course to spend some time easing back into it post-burnout, rebuilding my ability and confidence to write at least a few episodes' worth of material per year.

    That course is now over, leaving me at a turning point: either sink without the external structure, or learn to swim for real.

    I have a few projects. Most of them are leftovers from the screenwriting course β€” writing assignments that had to hit a page count, without regard for whether that was the end of the story (it never was; it’s always 25-30 pages. For my brand of outlining, pacing, and scaffolding scenes that get cut later, 40+ pages are needed). Once the first drafts are finished, some of these will become portfolio pieces and others will become part of an ongoing development slate. Short films to produce, pitch decks to create.

    I’ve heard it said many times that, as a screenwriter or producer, you should have a slate of about six projects at any given time, in varying states of development. I definitely have a longer list than that, but three-to-six is a good number for prioritising. The rest is officially ‘backlog’, to be reinstated only when items from the current slate are either formally deprecated, or done.

    I’m not sure whether to include this stuff on the slate: the website, the portfolio, my spreadsheet systems as their own set of tasks. It seems trivially obvious that I’ll never run out of things to do.

    The meta-task right now is to set up a bunch of spreadsheets I’ll need to actually use, whose functions include (but aren’t limited to) tracking progress on my slate (see above), managing my networks, and (perhaps, eventually) tracking how I spend my time and money. I think I’m ready to start reporting on and being accountable for my progress β€” not always to you, the reader, but at least to myself. And if I’m going to learn some basic coding (e.g. for interactive storytelling), then I might as well practise and expand on the coding knowledge I already have, which is specifically in the context of spreadsheets.

    ...

    Mario Kart World’s photo mode is pretty great actually.

    Good news: Mario Kart World’s knockout mode absolutely slaps.

    Life

    Cavort

    I cannot stress enough how much Create, Consume, Cavort, Commune has been improving my life as a form of mental health food pyramid.

    That’s, on a regular basis, to: **Create β€” ** Build something, make an art, craft an experience, experiment **Consume β€” ** Enjoy what someone else has made; music, games, shows, but all the better if it’s someone you know. **Cavort β€” ** Move your body, work up a sweat. **Commune β€” ** Connect with other people. Share experiences. See and be seen, have a few dozen micromoments of liking your community.

    Create and Consume I tend to have covered in the average week, if not the average day. But Commune and Cavort I have to actually pay attention to; they’re the first things to go when I start to feel overwhelmed.

    Exercise has always felt like a chore. I hated sport as a kid (at least in part due to a culture of hostility in and around it), and the feeling of burning lungs and dripping sweat after a run were straight up unpleasant.

    For twenty years I thought I hated swimming.

    I was good at swimming, once I was in the pool. I learned it earlier than most, even for Australia where swimming lessons are a compulsory part of primary education. While other kids were at the pool for an hour a week ten times a year, I was there twice a week, missing out on Power Rangers and afternoon cartoons until I could pass the Grade 6 tests. As soon as I passed them, I was done.

    I realise now why I hated swimming. It wasn’t that time I was nearly swept out to sea. It wasn’t the burning feeling of holding my breath. It wasn’t the lessons or the feeling of being un-coordinated or the FOMO of afternoon TV.

    It was the change rooms.

    At school, surrounded by other kids, I couldn’t concentrate long enough to put on a sock until the teachers were in there screaming at me that the bus was about to leave. After school, it was my grandfather, who would turn every car trip, every meal, and every interaction in between into a shouting match. Not with my older brother, just me.

    After twenty years of not swimming, a friend dragged me to the local reservoir. Even doing a few strokes into the deep water kicked the shit out of me, but I immediately realised this was a form of exercise I could do. Running still feels like a chore. Dancing is expensive. Weights are great when you know exactly which muscles to hit and how to hit them, which takes an entire education in anatomy that I don’t have. Swimming feels natural to me and hits all the right places.

    Even after getting back into it (and progressing pretty rapidly), I’ve been pretty flat out for the last month. I didn’t swim for two weeks, and started getting anxiety attacks again. Half an hour back in the pool and now I feel ready to take on the world. It’s absolutely wild how much of an impact it has.

    Weather at home: 8Β°c in the morning, and again around the time you come home

    Weather in Melbourne, where I’m going: 35Β°c

    Me, trying to dress for the weather: 😐

    ...

    Life

    Who is Mike Gorrie?

    Hi! I’m Mike Gorrie, and I feel the need to explain myself. Constantly.

    I’m writing a screenplay and a couple of pilots for my second university qualification. I livestream on Twitch a couple of times a week. Once or twice a month I’m struck with an uncontrollable urge to tinker with a DAW until the catchy sound in my head sings back through my headphones. For the last two decades I’ve been slightly obsessed with Shadow the Hedgehog, and for a little longer than that I thought I hated swimming. I was wrong.

    At 36, I don’t know what to do with my life. Anything I want seems only further out of reach the more I work toward it. I look back and see a road piled high with my failures. Sure, I’m wearing a set of lenses that colour things that way β€” what’s the opposite of rose-tinted glasses, blue? Seafoam? β€” but it feels wrong, like cheating, to take them off.

    After burning out hard, an AuDHD diagnosis, and (eventually) losing my job, I’m living out woop-woop with my parents. It’s okay. Good, even. It’s been a chance to work through some Thingsβ„’, both personal and family-related (ha). My job description is “student” again. I’m getting better at living instead of surviving. I don’t know what’s next for me, but I don’t need to know. There’ll be writing and swimming and music involved, and talking to fellow weirdos on the internet, and maybe β€” if I’m a very good old boy β€” a cat.

    Testing testing, one two three